let leftPadding = this.actor.get_theme_node().get_padding(St.Side.LEFT);
let rightPadding = this.actor.get_theme_node().get_padding(St.Side.RIGHT);
let bottomPadding = this.actor.get_theme_node().get_padding(St.Side.BOTTOM);
- let vPadding = this.actor.get_theme_node().get_vertical_padding();
let hPadding = leftPadding + rightPadding;
let icon = this._items[this._selectedIndex].actor;
let leftPadding = this.actor.get_theme_node().get_padding(St.Side.LEFT);
let rightPadding = this.actor.get_theme_node().get_padding(St.Side.RIGHT);
- let bottomPadding = this.actor.get_theme_node().get_padding(St.Side.BOTTOM);
- let vPadding = this.actor.get_theme_node().get_vertical_padding();
let hPadding = leftPadding + rightPadding;
// Allocate the switcherList